I loved how this looked and tried to record a playthrough for my channel, but after about an hour of playing I found that this game is pretty much unplayable. At least for me.
The moster is unescapable if it sees you, and it's speed is way too fast, making it impossible to outrun. I tried walking instead of running one round but it's ablility to detect the player through the walls killed me almost as soon as I started.
But I understand that this is a prototype, and not everything is perfect. I'm looking forwards to the final release, and am excited to see how it'll turn out in the future.
1. The monster hears you running far away, so it's better to walk than run. 2. The monster DOES NOT SEE through walls.He can see from a distance, but cannot see through walls. 3. When you collect the page, the monster runs to the place where the page was. First, make sure the monster is somewhere far away from you. Then collect the page and run a bit to the side and stand still. The monster will run to the place where the page was and will go its own way.
I saw videos on youtube where people used these tips and won.When I tested the game, I also failed at the beginning, but later I managed to win.
Another fantastic game. Incredibly fun, but also insanely terrifying. The monster is challenging to figure out, but the trial and error nature of the game made it a little easier each time. Luckily, I managed to collect all the pages, but I was legit shaking by the end of it from the adrenaline + fear. Amazing job! This is my favorite backrooms game so far!
I love the aesthetic of the broken camera lens, but the tracking jump is very disruptive and disorienting in a way I don’t find fun. I think this one shows a lot of promise, but personally I hope that the more dramatic tracking effects are left out of whatever becomes of this title.
Thanks.Camera effects and a few other things will be changed in a game based on Here in The Backrooms.There will be no more collecting pages, but I don't want to reveal everything ;)
The Slender format works great for testing purposes. When you’re really just exploring options there’s no reason to build everything from the ground up just to make a functional tester, right? But it sounds like you’ve got some good ideas for what it’s all going to become, and that’s awesome. Keep at it. ^__^
Yes, I added pages collection because, even if it's just a Prototype, there has to be a goal to achieve. There is a plan for a game and I will use what's in "Here in The Backrooms". This game will propably appear on Itch.io in Early Access.
This combination really worked well together and made for an interesting game! It was pretty difficult but I managed to beat it after getting used to sneaking around! Great work on this
i actually feel hype about this one, it really jumpscared me.. yeah i see 2 or 3 of those weird backroom videos didn't think to much of them... but then you come out with a backrooms game.. lol 5/5
That's because I wanted it to be similar to running from Kane Pixels Youtube video "The Backrooms (Found Footage)". It was supposed to be a faithful representation of what happened in that video.
Before looking over my review, the crucial information about me is that I have strong prejudice against games based on the popularized idea and concepts, such as the new "meta" Backrooms. Previously, it was P.T. and FNAF and Slender Man, but now it's this. Yet, beyond all my concern for the developers being confronted with that issue, I do love this game and the execution is neat. The concept of Backrooms and Slender combined actually makes more sense, as I have not see or played such before, now when I think of it, the idea of the game seems decent. As long as you, as the developer can go on and add more uniqueness to it the game would work. Good luck with this one dev. I do wish to see the continuation and please, make it count and keep on going. Well-done.
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The sound mechanic in this game was amazing. I like how it would immediately come to the area when you grabbed a page. Great work!
I loved how this looked and tried to record a playthrough for my channel, but after about an hour of playing I found that this game is pretty much unplayable. At least for me.
The moster is unescapable if it sees you, and it's speed is way too fast, making it impossible to outrun. I tried walking instead of running one round but it's ablility to detect the player through the walls killed me almost as soon as I started.
But I understand that this is a prototype, and not everything is perfect. I'm looking forwards to the final release, and am excited to see how it'll turn out in the future.
Hi! Here are some tips:
1. The monster hears you running far away, so it's better to walk than run.
2. The monster DOES NOT SEE through walls. He can see from a distance, but cannot see through walls.
3. When you collect the page, the monster runs to the place where the page was. First, make sure the monster is somewhere far away from you. Then collect the page and run a bit to the side and stand still. The monster will run to the place where the page was and will go its own way.
I saw videos on youtube where people used these tips and won. When I tested the game, I also failed at the beginning, but later I managed to win.
Good game looks good, just like I like a dress, ha ha, there are 20 seconds to download!
Great game! Terrifying
Only a short video but creepy as fuck.
nice game
I love the aesthetic of the broken camera lens, but the tracking jump is very disruptive and disorienting in a way I don’t find fun. I think this one shows a lot of promise, but personally I hope that the more dramatic tracking effects are left out of whatever becomes of this title.
Thanks. Camera effects and a few other things will be changed in a game based on Here in The Backrooms. There will be no more collecting pages, but I don't want to reveal everything ;)
The Slender format works great for testing purposes. When you’re really just exploring options there’s no reason to build everything from the ground up just to make a functional tester, right? But it sounds like you’ve got some good ideas for what it’s all going to become, and that’s awesome. Keep at it. ^__^
Yes, I added pages collection because, even if it's just a Prototype, there has to be a goal to achieve. There is a plan for a game and I will use what's in "Here in The Backrooms". This game will propably appear on Itch.io in Early Access.
This could very well be the best one! The only problem is people can't outrun the monster, or I can't lol. Game here:
Please subscribe to my YT channel.i actually feel hype about this one, it really jumpscared me.. yeah i see 2 or 3 of those weird backroom videos didn't think to much of them... but then you come out with a backrooms game.. lol 5/5
running too dizzy
That's because I wanted it to be similar to running from Kane Pixels Youtube video "The Backrooms (Found Footage)". It was supposed to be a faithful representation of what happened in that video.
Before looking over my review, the crucial information about me is that I have strong prejudice against games based on the popularized idea and concepts, such as the new "meta" Backrooms. Previously, it was P.T. and FNAF and Slender Man, but now it's this. Yet, beyond all my concern for the developers being confronted with that issue, I do love this game and the execution is neat.
The concept of Backrooms and Slender combined actually makes more sense, as I have not see or played such before, now when I think of it, the idea of the game seems decent. As long as you, as the developer can go on and add more uniqueness to it the game would work.
Good luck with this one dev. I do wish to see the continuation and please, make it count and keep on going. Well-done.